Rocket Pool
Rocket Pool is a decentralised, non-custodial, and community owned staking protocol for Ethereum. Rocket Pool aligns the interests of two user groups; those that wish to participate in tokenised liquid staking; and those that wish to stake ETH and run a node.
PoC required
Rewards
Rewards by Threat Level
Mainnet assets:
Reward amount is % of the funds directly affected up to a maximum of:
$500,000All bug reports must come with a PoC in order to be accepted for a reward.
Payouts are handled by the Rocket Pool team directly and are denominated in USD. However, payouts are done in RPL.
Program Overview
Rocket Pool is a decentralised, non-custodial, and community owned staking protocol for Ethereum. Rocket Pool aligns the interests of two user groups; those that wish to participate in tokenised liquid staking; and those that wish to stake ETH and run a node.
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Liquid staking - in exchange for staking ETH with Rocket Pool, users receive our liquid staking token, which is fully composable in the DeFi landscape, while accruing value from ETH rewards generated in Ethereum's Beacon Chain.
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Node operators - running a node with Rocket Pool only requires 16 ETH per validator vs 32 ETH outside the protocol. Node operators earn greater returns in Rocket Pool than solo satking; they earn rewards on their own ETH, a commission on the protocol's ETH, and RPL rewards.
For more information about Rocket Pool, please visit https://www.rocketpool.net/.
This bug bounty program is focused on their smart contracts and is focused on preventing the following impacts:
- Theft/loss of user funds
- Exploits leading to the protocol not honouring its commitment to liquid staking token holders and node operators
KYC not required
No KYC information is required for payout processing.
Proof of Concept
Proof of concept is always required for all severities.
Prohibited Activities
- Any testing on mainnet or public testnet deployed code; all testing should be done on local-forks of either public testnet or mainnet
- Any testing with pricing oracles or third-party smart contracts
- Attempting phishing or other social engineering attacks against our employees and/or customers
- Any testing with third-party systems and applications (e.g. browser extensions) as well as websites (e.g. SSO providers, advertising networks)
- Any denial of service attacks that are executed against project assets
- Automated testing of services that generates significant amounts of traffic
- Public disclosure of an unpatched vulnerability in an embargoed bounty
- Any other actions prohibited by the Immunefi Rules
Feasibility Limitations
The project may be receiving reports that are valid (the bug and attack vector are real) and cite assets and impacts that are in scope, but there may be obstacles or barriers to executing the attack in the real world. In other words, there is a question about how feasible the attack really is. Conversely, there may also be mitigation measures that projects can take to prevent the impact of the bug, which are not feasible or would require unconventional action and hence, should not be used as reasons for downgrading a bug's severity.
Therefore, Immunefi has developed a set of feasibility limitation standards which by default states what security researchers, as well as projects, can or cannot cite when reviewing a bug report.